![]() ![]() If you want to set up LaunchBox and RetroArch for yourself, I recommend getting RetroArch working first as LaunchBox is just a front-end that will launch RetroArch with the game you choose. This way RetroArch will always see the sticks and controllers in the same order without it my sticks would stop working if one of the Bluetooth controllers shut off from idle (when the controller shuts off, RetroArch would enumerate input devices again and my stick would no longer be assigned to Player 1). I have it set so the Qanba sticks are first, followed by the Bluetooth controllers. If you use mixed controllers, I recommend using devreorder – it’s a program that allows you to define the order in which controllers are enumerated in Windows. My default config in RetroArch uses Bluetooth controllers while I have a separate config for the FB Alpha core so the sticks are used for Arcade games. I set my input driver in RetroArch to dinput which makes every controller show up as generic “Bluetooth XINPUT compatible input device” the advantage here is I can pick up any of the Xbox or 8BitDo controllers and start playing. ![]() The adapter is supported out of the box with Windows 10 and pairing the controllers was easy. Both the 8BitDo and Xbox controllers are paired via Plugable’s USB Bluetooth 4.0 Adapter. You can see from the screenshots below it even recreates soft glow around sprites against a black background:įor controllers, I have the 8BitDo SN30 Pro and SF30 Pro, Xbox Wireless Controllers, and Qanba Q4 RAF arcade sticks. My favorite shader so far is CRT-Royale – an advanced shader preset designed to recreate the look of a CRT monitor. The best part of this new build is I can use shader presets that brought my NUC to a crawl. The 4770K and R9 Nano are a few years old at this point but are more than enough to handle RetroArch at 4K. It should be no surprise Video is the largest subfolder at 81GB followed by Images at 48.4GB I scraped my ROM collection with the default settings in LaunchBox so it’s possible to get a slimmer install by leaving out game manuals and other types of images like front/back box art, cartridge art, screenshots, etc. With these platforms scraped in LaunchBox, the folder size weighs in at 152.4GB: On top of this I have the complete ROM set for FBA 0.2.97.43 and the USA Redump PSX collection. I have the No-Intro ROM sets for the following systems: NES, SNES, N64, Game Boy, Game Boy Color, Game Boy Advance, Master System, Genesis, 32X, Game Gear and TurboGrafx 16. LaunchBox is a big step up from EmulationStation aesthetically it’s also a big step up for storage requirements. If EmuMovies doesn’t have gameplay footage then LaunchBox will usually at least display a screenshot of the game’s title screen. The Node 202 is a compact ITX case which made cable management fairly challenging but I think I managed to pull off a decent job:Īs you can see from the video, you get a short intro for each platform and gameplay footage per game if you have an EmuMovies account enabled for scraping. ![]() 600 Watt Corsair SF600 SFX Power Supply.16GB Crucial Ballistix Sport VLP DDR3-1600.I decided it was time to do a new setup for emulation with a combination of new and old parts I was able to build another PC with the following specs: The NUC worked a million times better than the Zotac but with Retroarch on Ubuntu it seemed like configs were broken every time I ran apt-get update. Eventually the Zotac was replaced by an Intel Skull Canyon NUC running Ubuntu. EmulationStation on the other hand took forever to scrape metadata especially with the complete ROM sets for most systems. Looking back I’m not sure how that PC was able to emulate anything at full speed but I remember games running pretty well. At first I was using a Zotac mini PC for the hardware and Lubuntu for the OS at the time I also used this PC to play movies using Kodi. For the last couple of years I’ve been doing my retrogaming with a combination EmulationStation and RetroArch. ![]()
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